Gamification
by Will Corry
on April 21, 2012
Social Business / No longer an option but rather a necessity.
The 'Return on Influence' Conference 12 June 2012 is about ‘future-proofing’ your business to ensure its continued success. This important new conference in the Thames Valley is also about becoming more flexible and open, embracing new technology, processes and attitudes, but most of all, listening to your customers.
It recognizes that brands aren’t about messages any more – they’re about conversations. [more…]
by Will Corry
on April 13, 2012
Bigpoint today announced its partnership with Twentieth Century Fox Consumer Products to develop an online game based on Ice Age, the hit motion picture franchise.
With access to the most popular characters and settings from the films, the free-to-play browser game – Ice Age Online – will give fans a new way to experience the entertaining prehistoric storylines. [more…]
by Will Corry
on March 19, 2012
According to research by Experian Hitwise, UK visits to online video sites grew by 36% between September 2010 and September 2011, and in September 2011 there were over 785 million visits to video sites from the UK internet population, accounting for over 4% of all internet visits.
With smartphones continuing to grow in popularity, viewers watch more than 400 million videos from mobile devices each day.
[more…]
by Will Corry
on March 7, 2012
Silverpop sets its 2012 sights on success with new appointments and client partnerships
[more…]
by Will Corry
on March 7, 2012
Antena 3 becomes the first broadcaster in the world to embrace a new era of audience engagement with Intrasonics’ world leading audio watermarking technology
[more…]