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Success : 1m downloads in 10 weeks for VW mobile racing app “Sports Car Challenge 2”

by on January 17, 2014 in Apps & Software, featured item, Gamification, Lead story, Mobile/Tablet

The latest mobile gaming app for Volkswagen Group just passed 1 million downloads in 10 weeks. With no other promotion, in the last 10 weeks the racing experience mobile app “Sports Car Challenge 2” has so far delivered:

– 5 million virtual test drives

– 1 million visits to Volkswagen brand websites

– over 25,000 dealership enquires, including dealer visits and real world test drives

For more information on Proelios and VW’s Sports Car Challenge series, visit www.proelios.com.

 

Volkswagen Group’s latest racing experience app, Sports Car Challenge 2, has achieved the magic 1,000,000 global downloads in only 10 weeks.

The race experience app, developed in 2013 with Proelios partners Fishlabs Entertainment, is the follow up to Volkswagen’s most successful mobile driving app, the 12m downloaded ‘Sports Car Challenge’, and forms part of Volkswagen’s Sports Car Initiative programme focused on raising awareness of the company’s premium sports brands and products in the Chinese and Asian markets.

The series of apps enables consumers to virtually test-drive sports cars from Volkswagen’s Group brands Audi, Bentley, Bugatti, Lamborghini, Porsche and Volkswagen in a multitude of conditions and environments. Due to the latest smartphones and tablets powerful processing capabilities, hyper-realistic renders and physics of each car and race track provide consumers with an exact virtual experience of a real-life test drive through their mobile devices.

Volkswagen Group China, senior product manager digital marketing group sports car, motorsport & car culture, Cornelia Plattner said, “The reason why the Sports Car Challenge series of mobile racing apps in China and across the world are so successful is due to the realism in which they represent our products and how they connect potential customers to the Volkswagen brands. Exact both visually and dynamically, consumers can fully experience the excitement of driving an Audi TT through to a Bugatti Veyron, and when they want share their achievement with friends, request more information on the particular brand or drive the car in real-life, the app simply links them directly to the relevant sites or to their nearest dealership.”

Andreas Stecher, director business development and sales of Deep Silver Fishlabs said, “We learnt a great deal from how consumers interacted and enjoyed the original Sports Car Challenge and what they wanted from the sequel. Primarily the focus was on the cars themselves – how detailed they looked and how they handled. We’re confident that Sports Car Challenge 2 is the ultimate driving experience on mobile and we’re absolutely thrilled with success it has achieved so far.”

Kristien Wendt, Proelios partner and head of client services said, “No other racing app series has recreated cars to this level of detail and performance on mobile before and with over 13m downloads to date, the Sports Car Challenge series has helped Volkswagen connect to millions of consumers, generate over 25,000,000 virtual test drives and deliver massive awareness for its premium brands. Reaching out to consumers on a global scale, engaging them through interactive experiences, whilst educating and connecting to them at the same time can only be achieved through these branded apps. Our approach to branded mobile experiences is a very profitable and efficient stepping stone to connect brands to consumers.”

Download Sports Car Challenge 2 for free on iOS http://goo.gl/l3I3VB or on Android http://goo.gl/eYV3Oc.

For more information on Proelios and VW’s Sports Car Challenge series, visit www.proelios.com.

 

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